How Game Flow Affects Wide Receivers and Tight Ends in Daily Fantasy Football
Back when I was in high school, I'd get all kinds of twisted whenever the word "chemistry" came up. My class period was super early in the morning senior year, it was by far my weakest subject, and I have a crippling fear of chemicals. It's a sub-optimal combination.
This trauma didn't simply stop once I graduated. I've spent the time since then avoiding Bunsen burners at all costs and inching around corners to ensure I won't run into a periodic table. I can't shake that emotional damage.
My experiences with chemistry are similar to how I feel about negative game script. The harrowing experiences I've had with running backs, kickers, defenses, and -- to a lesser extent -- quarterbacks in negative game script have made me nauseous on more than one occasion.
In both cases, it's not all negative. Everything about chemistry sucks, but there are protons, which are positively-charged particles. I'll count that. With negative game script, it comes through the production of wide receivers and tight ends.
Let's take a look into how game flow affects these pass catchers in fantasy football. I promise to do my best to hold down my lunch while being civil toward negative game script. No promises, though.
Why Wide Receivers and Tight Ends Differ from Quarterbacks
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